Creative technologies students using computer software
Mode of Study
Full-time, part-time
Duration
1 year full-time, 2 years part-time
Start Date
September 2022

Overview

Upgrade your creative and artistic practice with our tailored Creative Technologies Master’s degree, specialising in Animation, Extended Reality, Games Development, or Music Technology.

You’ll dive deep into your chosen inspiration, story, or idea through a course-long creative project supervised by academics and industry professionals. Your learning and professional development will be in your hands. 

Use content from related courses to author captivating content. As a further boost, you’ll have access to our futuristic facilities—including the UK’s first Centre for Creative and Immersive Extended Reality (CCIXR), featuring pioneering mixed reality technologies.

This Creative Technologies Master’s course will prepare you to lead the growth of sectors relying on the technologies of the future.

Eligibility

This course accepts UK, EU, and international students.

Course highlights

  • Hone your expertise by specialising in animation, extended reality, games development or music technology
  • Produce outstanding content with our ultramodern facilities – including the Centre for Creative and Immersive Extended Reality
  • Earn Wwise and Protools certifications [Music Technology pathway only]
  • Attend guest speaker events to gain knowledge from industry and academia experts
  • Network with other students on other courses to complement your learning of creative technology in industry

Exit awards

You'll complete this course with one of the following exit awards, based on the specialism you study:

  • MA Animation
  • MA Extended Reality
  • MA Games Development
  • MA Music Technology

Alternative course

We also offer an MSc in Creative Technologies.

The MSc supports the development and exploration of technology, while this MA focuses on developing creative projects.

​What you'll study

Full-time

Modules studied

All modules on this MA Creative Technologies degree course are core.

Core modules

The learning outcomes of this module are:

  • Synthesise exploratory practice into a clearly focused project definition.
  • Creatively explore and conceptualise a coherent body of practice on the basis of a clearly defined project programme area.
  • Critically evaluate appropriate sources and provide evidence of the theoretical, critical and historical contexts and knowledge frameworks, which inform the project area.
  • Evaluate how selected methodologies or processes will facilitate the exploration of the project programme and derive suitable research questions or project aims.
  • Confidently engage in advanced discourse and presentation of ideas with relation to the topic of study.

Explore this module

The learning outcomes of this module are:
  • Critically evaluate their professional and academic and personal development skills and reflect on ways in which weaknesses might be improved and strengths enhanced.
  • Develop skills to professionally and confidently present to an informed audience.
  • Evaluate their skills and interests and how they relate to possible career plans (including entrepreneurship and/or business start-up.) and reflexively define the process for achievement of academic, professional and career aspirations.
  • Reflexively demonstrate the synthesis of personal experience, written information and critical thinking in order to define a coherent, contextualised and argued position in an accepted written format.

Explore this module

The learning outcomes of this module are:
  • Synthesise a diverse range of information and requirements to systematically conceptualise the solution to a significant practical, creative or research problem.
  • Evaluate and systematically implement appropriate methodologies to design an innovative resolution to a clearly defined project.
  • Analyse the theoretical inter-relationship of concept and method, and reflect on the practical instantiation in the achievement of an innovative resolution.
  • Critically evaluate the project programme and its progression to take account of the relationship between research and professional practice.

Explore this module

Part-time

Year 1
Year 2

All modules on this MA Creative Technologies degree course are core.

Core modules

The learning outcomes of this module are:

  • Synthesise exploratory practice into a clearly focused project definition.
  • Creatively explore and conceptualise a coherent body of practice on the basis of a clearly defined project programme area.
  • Critically evaluate appropriate sources and provide evidence of the theoretical, critical and historical contexts and knowledge frameworks, which inform the project area.
  • Evaluate how selected methodologies or processes will facilitate the exploration of the project programme and derive suitable research questions or project aims.
  • Confidently engage in advanced discourse and presentation of ideas with relation to the topic of study.

Explore this module

The learning outcomes of this module are:
  • Critically evaluate their professional and academic and personal development skills and reflect on ways in which weaknesses might be improved and strengths enhanced.
  • Develop skills to professionally and confidently present to an informed audience.
  • Evaluate their skills and interests and how they relate to possible career plans (including entrepreneurship and/or business start-up.) and reflexively define the process for achievement of academic, professional and career aspirations.
  • Reflexively demonstrate the synthesis of personal experience, written information and critical thinking in order to define a coherent, contextualised and argued position in an accepted written format.

Explore this module

All modules on this MA Creative Technologies degree course are core.

Core modules

The learning outcomes of this module are:
  • Synthesise a diverse range of information and requirements to systematically conceptualise the solution to a significant practical, creative or research problem.
  • Evaluate and systematically implement appropriate methodologies to design an innovative resolution to a clearly defined project.
  • Analyse the theoretical inter-relationship of concept and method, and reflect on the practical instantiation in the achievement of an innovative resolution.
  • Critically evaluate the project programme and its progression to take account of the relationship between research and professional practice.

Explore this module

Changes to course content

We use the best and most current research and professional practice alongside feedback from our students to make sure course content is relevant to your future career or further studies.

Therefore, course content is revised and regularly reviewed.  This may result in changes being made in order to reflect developments in research, learning from practice and changes in policy at both national and local levels.

Facilities and specialist kit

Television broadcasting hub

CCIXR

Create stunning works for film, TV, music, gaming and immersive reality in the UK's first integrated facility of its kind.

Explore CCIXR

Two people at a mixing desk in a sound studio

Music and Sound Recording Studios

Our high-end professional music studio complex – completed in Summer 2022 – houses 3 studios, 2 live rooms, editing rooms, and a vocal booth.

Explore studios 

PS4 console controller

Game development lab

Develop, test out and debug your video games using the latest dev kits in the world's largest PS5 University Lab – here at Portsmouth.

Careers and opportunities

Many sectors beyond the creative industries are leveraging creative technologies to advance and better people's daily lives. For instance, artificial intelligence (AI) can resolve tasks that are complex or difficult for humans, while immersive media is redefining how we consume content – ranging from humanitarian stories to workplace training (McKinsey, 2018).

The wide application of creative technologies means that you'll graduate with advanced expertise for senior roles in many industries. Your specialist knowledge and professional practice will also grow.

Careers this Master's prepares you for

After you graduate, you can work in various roles depending on your specialism:

Animation
Games/Extended Reality
Music Technology
  • 2D and 3D animator
  • Concept artist
  • Director
  • Compositor
  • Creative director
  • Modeller
  • User Interface (UI) designer
  • Post-production technical director
  • Games artist
  • Programmer
  • Software developer/engineer
  • 3D modeller and designer
  • Motion capture specialist
  • Composer
  • Sound designer
  • Audio developer
  • Software developer
  • Studio manager
  • Studio engineer
  • Game audio professional (composition and sound design)

Alternatively, you could pursue a practice-based postgraduate degree (PhD) or go into teaching (with further training).

Career planning

During your course, you'll have expert career support from your tutors and from our Careers and Employability Centre, which you can access for 5 years after you graduate.

Female student standing at careers and employability help desk

You'll benefit from:

  • Networking events
  • 1-to-1 appointments
  • CV and cover letter advice
  • Interview preparation and practice
  • Workshops to enhance your employability skills
  • Recruitment events including the Student and Graduate Opportunities Fair
  • Support starting your own business

Learn more about your career support

How you'll spend your time

We recognise that you'll probably be juggling more demands when you do your Master's degree, as you may be working or you may have family responsibilities.

We'll give you as much indication here as we can of how much time you'll need to be on campus and how many hours you can expect to spend in self-directed study, but please note that these indications are always subject to change. You should receive your full timetable several weeks before you start with us.

It is our expectation that all international students will join us here on campus in Portsmouth.

Course structure

This course will take:

  • 1 year (full-time)
  • 2 years (part-time)

Per week, you're expected to have:

  • 1 day of teaching, taking place every Thursday
  • 30 hours of independent study time

You're also expected to be on campus at least one day per week to attend on-site lectures and use facilities.

Teaching

Teaching on this course includes:

  • Lectures
  • Seminars
  • Workshops

You'll be introduced to key topics and expected to do independent study to develop your skills and projects to a proficient level, supported by scheduled activities.

You can access all teaching resources on Moodle, our virtual learning environment, from anywhere with a Web connection.

Assessment

You'll be assessed through written portfolios and practical projects.

You'll be able to test your ideas and techniques informally before doing assessments that count towards your final mark.

Feedback is available on all practice and formal assessments so that you can improve in the future. You'll receive detailed written feedback on summative assignments, while formative feedback may be written or verbal.

You'll be paired with a project supervisor who provides ongoing feedback.

Teaching staff

Our expert teaching staff includes industry professionals who've worked on commercial productions such as Guardians of the Galaxy, Exodus: Gods and Kings, Jupiter Ascending, Prince Caspian, Hellboy, Lord of the Rings and Harry Potter.

These are some who'll teach you on this course:

A man with a beard smiling

Dr Brett Stevens

I'm a Principal Lecturer and Director of Postgraduate Programmes for the School of Creative Technologies, where I oversee all Master's Curriculum development.

My research focuses on user interaction, with a particular interest in augmented and virtual reality, computer games, computer animation, and physical interaction technologies for museums, libraries and other heritage organisations.

I'm a Member of the British Computing Society and Fellow of the Higher Education Academy.

Read Brett's full profile

A man in a jacket smiling

Dr Adrian Hull

I'm an active composer and researcher interested in the interaction between technology and creativity, especially regarding contemporary classical musical composition.

My research comprises musical composition, musicology, and working as the director of Arcomis (Arts Commissioning) Ltd: a company I founded in 2007 to promote new music by enabling its commissioning, hosting an online collection of new music scores, and staging international music festivals.

View Adrian's full profile

Term dates

September start

The Master's academic year runs from September to the following September. There are breaks at Christmas and Easter. Over the summer you'll be writing your project/dissertation.

See key dates

Joining us as an international student

You'll feel at home in our international community and our diverse city. You'll be joining over 5,000 international students from more than 150 countries who are studying with us.

Learn more about international student life and how we can help you with visas, applications, arrival and settling in. 

Information for international students

Supporting your learning

Master's study is more focused on independent learning than undergraduate study, but you'll get lots of support via video, phone and face-to-face from teaching and support staff to enhance your learning experience and help you succeed. You can build your personalised network of support from the following people and services:

Types of support

Your personal tutor helps you make the transition to postgraduate study and gives you academic and personal support throughout your time at university.

You'll have regular contact with your personal tutor in learning activities or scheduled meetings. You can also make an appointment with them if you need extra support.

In addition to the support you get from your personal tutor, you'll also have access to a Faculty student support advisor. They can give you confidential, impartial advice on anything to do with your studies and personal wellbeing and refer you to specialist support services.

If you need support with software and equipment or you want to learn additional skills (including skills not covered on your course), our creative skills tutors provide free workshops, activities and one-on-one tutorials. Skills you can learn include life drawing, film camera operation and video production.

You'll have help from a team of faculty academic skills tutors. They can help you improve and develop your academic skills and support you in any area of your study.

They can help with:

  • Improving your academic writing (for example, essays, reports, dissertations)
  • Delivering presentations (including observing and filming presentations)
  • Understanding and using assignment feedback
  • Managing your time and workload
  • Revision and exam techniques

Computing support staff are always available to give technical support in the Faculty's computer suites during normal working hours. There's also some support available from 5.00pm to midnight at busy times of the year.

As well as support from faculty staff and your personal tutor, you can use the University's Academic Skills Unit (ASK).

ASK provides one-to-one support in areas such as:

  • Academic writing
  • Note taking
  • Time management
  • Critical thinking
  • Presentation skills
  • Referencing
  • Working in groups
  • Revision, memory and exam techniques

Our online Learning Well mini-course will help you plan for managing the challenges of learning and student life, so you can fulfil your potential and have a great student experience.

You can get personal, emotional and mental health support from our Student Wellbeing Service, in person and online. This includes 1-2-1 support as well as courses and workshops that help you better manage stress, anxiety or depression.

If you require extra support because of a disability or additional learning need our specialist team can help you.

They'll help you to

  • discuss and agree on reasonable adjustments
  • liaise with other University services and facilities, such as the library
  • access specialist study skills and strategies tutors, and assistive technology tutors, on a 1-to-1 basis or in groups
  • liaise with external services

Library staff are available in person or by email, phone or online chat to help you make the most of the University's library resources. You can also request one-to-one appointments and get support from a librarian who specialises in your subject area.

The library is open 24 hours a day, every day, in term time.

If English isn't your first language, you can do one of our English language courses to improve your written and spoken English language skills before starting your degree. Once you're here, you can take part in our free In-Sessional English (ISE) programme to improve your English further.

​Course costs and funding

Tuition fees (September 2022 start)

  • Full time: £8,100
  • Part time: £5,400 in year 1 and £2,700 in year 2

(including Transition Scholarship)

  • Full-time: £8,100
  • Part-time: £5,400 in year 1 and £2,700 in year 2

  • Full time: £17,000
  • Part time: £11,330 in year 1 and £5,670 in year 2

University of Portsmouth graduates may receive a 20% alumni tuition fee discount

Fees are subject to annual increase. Read our tuition fees terms and conditions.

You'll be able to pay your fees in instalments. Find out how to pay your tuition fees.

Funding your studies

Explore how to fund your studies, including available scholarships and bursaries.

If you're a UK student, you may be eligible for a Government Postgraduate Master's Loan, which you can use to help with course fees and living costs.

If you're a UK student who achieved a first in your undergraduate degree you may be eligible for a £3,000 University of Portsmouth scholarship.

Additional costs

These course-related costs aren't included in the tuition fees, so you'll need to budget for them when you plan your spending. Additional costs could include:

  • Accommodation: Accommodation options and costs can be found on our accommodation pages.
  • Recommended reading: You can borrow key texts from the library and if you choose to purchase these texts they may cost up to £60 each.
  • General costs: such photocopying, memory sticks, printing charges, binding and specialist printing. We suggest budgeting £75 per year.
  • Final project transport or accommodation: where necessary, which related to your research activities. The amount will depend on the project you choose.

Read more about tuition fees and living costs, including what your tuition fees cover.

Entry requirements​

Eligibility

This course accepts UK, EU, and international students.

September 2022

  • An upper-second class honours degree, or equivalent, in a relevant subject or a master's degree in an appropriate subject. Exceptionally, equivalent professional experience and/or qualifications will be considered.

Please get in touch if you're not sure if your undergraduate subject is relevant to this degree.

Equivalent professional experience and/or qualifications will also be considered, such as previous study, employment, voluntary work and training courses, including courses and qualifications you didn't complete. Learn more about our Recognition of Prior Learning (RPL).

If you're applying as an international student with a non-UK degree, view the equivalent entry requirements we accept for your country.

  • English language proficiency at a minimum of IELTS band 6.5 (or equivalent) with no component score below 6.0.

You do not need an IELTS or equivalent certification if:

  • you have a UK degree
  • you have a degree from a majority English speaking country (not taught by Distance Learning)
  • you are a national of a majority English speaking country

Degrees taught solely in English from non-majority English speaking countries will be considered on a case by case basis. Find out more about our English language requirements.

If you do not meet the English language requirements yet, you can achieve the level you need by successfully completing a pre-sessional English programme before you start your course.

You may need to submit an online portfolio as part of the selection process.

How to apply

Unlike undergraduate applications, which go through UCAS, applications for this Master's course are made directly to us.

There's no deadline for applications to this course. We accept applications right up until the start date in September, as long as there are places available. If you wait until September to apply, you may find that the course is full.

If you're applying as an international student, remember that you'll need to leave plenty of time to get your visa organised.

You can find more advice about applying in our Master's application checklist. International students and current students and recent graduates of the University of Portsmouth also have some different application options, which are detailed below.

Extra information for international students

If you're an international student, you can apply directly to us using the same application form as UK students.

You could also get an agent to help with your application. Check your country page for details of agents in your region. To find out what to include in your application, head to the how to apply page of our international students section.

If you don’t meet the English language requirements for this course yet, you can achieve the level you need by successfully completing a pre-sessional English programme before you start your course.

Ready to apply?

Standard applications

Start this course in September 2022

Apply now (Full-time)

Apply now (Part-time)

I'm a current Portsmouth student, or a recent Portsmouth graduate

If you're currently in your final year of study at Portsmouth, or you graduated since July 2021, you're eligible to make a fast track application. You'll have:

  • a shorter application form to complete
  • access to the 20% Alumni fee discount
  • a guaranteed conditional offer, for most Master's courses 

Learn more about fast track

After you apply

Once we receive your application, we may ask you for further information. We will then either make you an offer or suggest alternatives if your application is unsuccessful.

You'll usually get a decision within 10 working days, so you shouldn't have to wait too long. Some courses have an interview stage – we'll let you know if you need to prepare for one.

Learn more about how we assess your application.

Admissions terms and conditions

When you accept an offer to study at the University of Portsmouth, you also agree to abide by our Student Contract (which includes the University's relevant policies, rules and regulations). You should read and consider these before you apply.